WAR Career series #2 Part 1– let’s talk TANKs (or shall we spank them?)

WAR Career Series

Salutations!

So. This is issue number 2 for WAR career series.

This discussion will be split into two, Part 1 will be talking about the general mindset playing a tank, and Part 2 will be talking about each and every tank careers and their specialties.

First thing first, lets talk about the responsibilities of being a tank and what you should and should not do in SCs (due to personal experiences, I will talk more about SCs than oRvR, if you have tips about oRvR please leave a comment or email me at rvrconfessions@gmail.com) Tanks are defined as the front line warriors in battlefield situations. They are the brave souls that run towards the enemy and hold the formation of their party.

In WAR, all tank careers have a special skill called “guard” which will migrate the damage of the person that you guard (50%) to you. It is important to put “guard” on someone as soon as you reach lv10. Learn to use it, don’t forget about this important skill, yes, you are taking up extra damage, but by doing so, you are helping your team to survive. Being a tank means sacrifice. Don’t think about yourself; think about what you could do to win for your team. (in WAR people usually guard the healers, but sometimes they guard the DPS careers)

As a tank you should be aware of your environment, you need to know your limit and understand the basic rules of a battlefield, also you will be the one that moves your party forward in a battlefield. Being a tank doesn’t mean that you can just run into the enemies and die. That is not your job; your job is to stay alive as long as possible (with GUARD!) and most importantly hold the enemies at bay and lead your team.

First of all, check who is in the scenario by open up the score board before the battle begins, check if there is any healers on the enemy team, and check if there are any on your side, while doing so, also try to know what careers are on each side, this is important because then you will know whom to guard and whom to target once you engage your enemy.

Second, claim main assist, this is something that will help you to kill your target. Remember, in SCs it is first come first serve, so once you get into a SC, claim the main assist, if you can. (I believe you can claim main assist by typing /claim main assist or you could click on the claim main assist button on the SC party window). Once you have clamed it let your SC group know about it, and ask them to assist you. Being a tank also means that you are the one that should target the enemies and tell your teammates whom to kill. (yes, I know, its hard to communicate in WAR, that is why you want to put up micros to help you to communicate, I haven’t grasped the secrets of micros yet, but will look into it.)

Third, once you encountered your enemy, and you have evaluate the environment, its time to pick the target, half of the time (HALF not ALL) I will say go for the healer, remember the squishy healers first, so you should pick Rune priest/Zealot first, then Arcmage/Shaman, and finally Warrior Priest/Disciple of Khaine.

What do I mean half of the time? Once you played a Tank you will know that most healers always stay in the backline of the battlefield, unless, the healer doesn’t know what he/she is doing or they just don’t care staying in the back. In that kind of situation (where the healers are at the back all the time), it is probably better off for you to attack the other squishies, such as long range DPS and Melee DPS, I would go with Melee DPS first since they will be right in front of the battle field too. And tanks will always be the last person that you want to attack unless he/she is the only target at the moment. So when picking your targets you could think it this way.

Healers are in the frontline.

Healers > Melee DPS > Long range DPS > Tanks

Healers are in the backline.

Melee DPS > Long range DPS > Healers > Tanks

On one note, this is just a general strategy rule, you have to be able to adapt to the situations that you are in and adjust your strategy.

What does it mean to be aware of your environment? A good tanks always knows who is around him/her, either it be friendly or hostel. By knowing whom, you will know who to target and when to attack. There are a few things that you need to be aware of before you run into your enemies.

1. the career of your enemy in front of you

2. the positions of your allies behind you

3. the party formation of your enemy

4. the party formation of your allies

This sounds easy, but in fact, its hard, that’s why a good tank knows when to attack and when to retrieve. Once you are at the middle of a battle, a lot of things happens and a lot of times, it hard to evaluate the situation, and you will just die. But, dying is a risk that every career have to face.

Yes, this guide is very general and you might not agree to it. But just remember one thing, this is my personal experience and the way that my brain kind of process the careers of tanks. I am not a tanker, so there might be some things that I am not aware of. If you have any comment or tips for other players, please, leave a comment or email me.

S.T. out.

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4 Responses

  1. Nice post! You have some great points in there. I learned a few things my self, such as the /claim main. (I still have yet to try it).

    I think your pretty spot on with Guard, Awarness, and Targeting. I hate hearing in Scenario chat “Charge the healer you idots!” when the situation doens’t call for such tactics.
    Then again, that’s the joy of PUG groups! YAY!

  2. I dont agree with using Guard too much. As a dps spec IB i dont want to suddenly die as some clown i was guarding lost concentration.

    I see the tank’s role (a dps spec) as harrying and annoying the opposition. Blindsiding them, disrupting the back line, taunting (emote tauting). I have turned battles in rvr with a charge and punt on a healer or main tank at a pivitol moment. In a scenario like morkain temple i can push the destro front line back giving my guys time to grab the talisman. I try to be in the wrong place at the wrong time from the enemies perspective, getting under thier skin. I see, like you, that a tank must be prepared to die for the good of the team, but its at a moment that i choose!

    But that could just be me 🙂

    • Of cause, there are a lot of different strategies that a tank could use, and I totally agree with what you said =) thanks for the input!

  3. Nah ST, it’s okay, we like being talked to as well. Love the reference. High five!

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